top of page

CODENAME
RED
Videogame made in Unity for Bachelor's final assignments.
The game is a top-down shooter which consists in surviving the max amount of time fighting against the alien enemies which are spawning cosntantly.
AI implementation used the navmesh agents included in the Unity Engine.
LODs, Occlusion Culling and Baked Lighting were implemented for optimizing performance.
The demo is available to download on Itch.io
bottom of page





